基于gpu的二次三维分配问题迭代禁忌搜索

Thé Van Luong, Lakhdar Loukil, N. Melab, E. Talbi
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引用次数: 29

摘要

二次三维分配问题(Q3AP)是对NP-hard二次分配问题的扩展。它已被证明是最困难的组合优化问题之一。局部搜索(LS)算法是一类启发式算法,已成功地应用于解决这类难优化问题。这些方法通过探索解决方案空间中的邻域来迭代改进单个解决方案。在本文中,我们提出了一种迭代禁忌搜索来解决Q3AP问题。该算法的设计本质上是基于一种新的大邻域结构。事实上,在LS启发式中,设计算子来探索搜索空间中较大的有希望的区域可能会提高得到的解的质量。然而,设计这样的邻域是以高计算过程为代价的。因此,图形处理单元(gpu)的使用为加快搜索速度提供了一种有效的补充方式。提出的基于gpu的迭代禁忌搜索在5个不同的Q3AP实例上进行了实验。所获得的结果在运行时提供的解决方案的效率、质量和健壮性方面都令人信服。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A GPU-based iterated tabu search for solving the quadratic 3-dimensional assignment problem
The quadratic 3-dimensional assignment problem (Q3AP) is an extension of the well-known NP-hard quadratic assignment problem. It has been proved to be one of the most difficult combinatorial optimization problems. Local search (LS) algorithms are a class of heuristics which have been successfully applied to solve such hard optimization problem. These methods handle with a single solution iteratively improved by exploring its neighborhood in the solution space. In this paper, we propose an iterated tabu search for solving the Q3AP. The design of this algorithm is essentially based on a new large neighborhood structure. Indeed, in LS heuristics, designing operators to explore large promising regions of the search space may improve the quality of the obtained solutions. However, designing such neighborhood is at the expense of a highly computationally process. Therefore, the use of graphics processing units (GPUs) provides an efficient complementary way to speed up the search. The proposed GPU-based iterated tabu search has been experimented on 5 different Q3AP instances. The obtained results are convincing both in terms of efficiency, quality and robustness of the provided solutions at run time.
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