分层思考:用分层材料建模

A. Weidlich, A. Wilkie
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引用次数: 8

摘要

本课程为许多商业产品中可用的层状表面模型的巨大潜力提供指导。与传统的着色语言结构相比,使用这种分层材料的关键优势在于,最终结果在物理上是高度可信的,因为它更精确地模拟了真实的材料。然而,这并不意味着这些模型不能用于艺术目的。使用简单的分层表面模型,我们演示了如何有效地表示大量有趣和重要的表面类型。我们还展示了这种方法对于最终用户来说是多么方便,他们主要关心的是仅基于几个直观参数就可以轻松地描述对象外观。我们首先讨论一般的分层表面模型,并通过解释基本材料特性,以物理上合理的方式建模对象外观的约束。然后,我们演示了用于分析这些材料的技术,既用于高质量的离线渲染,也用于实时设置。然后,我们给出了可以用这种方式描述的表面类型的示例,并演示了我们如何在公司中创建它们。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Thinking in layers: modeling with layered materials
This course serves as a guide to the considerable potential of layered surface models that are available in many commercial products. The key advantage of using such layered materials over traditional shading language constructs is that the end result is highly physically plausible because it simulates real materials more precisely. However, this does not mean that these models cannot be used for artistic purposes. Using simple layered surface models, we demonstrate how a surprisingly large number of interesting and important surface types can be efficiently represented. We also show how handy such an approach is for the end-user, whose main concern is the ease with which one can describe object appearance based only on a few intuitive parameters. We first discuss layered surface models in general and the constraints of modeling object appearance in a physically plausible fashion by explaining basic material properties. We then demonstrate the techniques that are used to analyze such materials, both for high quality offline rendering as well as in a realtime setting. We then give examples of the surface types that can be described in this way and demonstrate how we create them in our company.
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