原型设计:信息和通信系统设计的一种方法

Mitchell G. Spiegel
{"title":"原型设计:信息和通信系统设计的一种方法","authors":"Mitchell G. Spiegel","doi":"10.1145/800003.807904","DOIUrl":null,"url":null,"abstract":"This paper describes prototyping, a state-of-the-art methodology to assist a design team in making a through definition and analysis of new requirements, feasibility, alternative selections, workload impact, system and/or application specification, implementation, and testing. Suggested prototype tools and techniques are presented, and guidance is included to aid a design team in obtaining accurate and timely results. This paper is not intended to be a complete text on design. It should be enhanced with a design team's expertise, consultation from sources with design experience, and reference to other design literature.\n Prototyping is a process (the act, study, or skill) of modeling an information-communication system architecture in one or more levels of detail, using descriptive models, abstract models, and working models of the system and its component parts (synonym: archetyping).\n This work was completed while the author was working with prior employers.","PeriodicalId":262059,"journal":{"name":"Measurement and evaluation of software quality","volume":"650 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1981-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Prototyping: An approach to information and communication system design\",\"authors\":\"Mitchell G. Spiegel\",\"doi\":\"10.1145/800003.807904\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes prototyping, a state-of-the-art methodology to assist a design team in making a through definition and analysis of new requirements, feasibility, alternative selections, workload impact, system and/or application specification, implementation, and testing. Suggested prototype tools and techniques are presented, and guidance is included to aid a design team in obtaining accurate and timely results. This paper is not intended to be a complete text on design. It should be enhanced with a design team's expertise, consultation from sources with design experience, and reference to other design literature.\\n Prototyping is a process (the act, study, or skill) of modeling an information-communication system architecture in one or more levels of detail, using descriptive models, abstract models, and working models of the system and its component parts (synonym: archetyping).\\n This work was completed while the author was working with prior employers.\",\"PeriodicalId\":262059,\"journal\":{\"name\":\"Measurement and evaluation of software quality\",\"volume\":\"650 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1981-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Measurement and evaluation of software quality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/800003.807904\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Measurement and evaluation of software quality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/800003.807904","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6

摘要

本文描述了原型设计,这是一种最先进的方法,可以帮助设计团队对新需求、可行性、替代选择、工作量影响、系统和/或应用程序规范、实现和测试进行全面的定义和分析。提出了建议的原型工具和技术,并包括指导,以帮助设计团队获得准确和及时的结果。本文不打算成为关于设计的完整文本。它应该通过设计团队的专业知识,从具有设计经验的资源中咨询,以及参考其他设计文献来增强。原型是在一个或多个细节层次上对信息通信系统架构进行建模的过程(行为、研究或技能),使用系统及其组件的描述性模型、抽象模型和工作模型(同义词:原型)。这项工作是在作者与以前的雇主工作时完成的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Prototyping: An approach to information and communication system design
This paper describes prototyping, a state-of-the-art methodology to assist a design team in making a through definition and analysis of new requirements, feasibility, alternative selections, workload impact, system and/or application specification, implementation, and testing. Suggested prototype tools and techniques are presented, and guidance is included to aid a design team in obtaining accurate and timely results. This paper is not intended to be a complete text on design. It should be enhanced with a design team's expertise, consultation from sources with design experience, and reference to other design literature. Prototyping is a process (the act, study, or skill) of modeling an information-communication system architecture in one or more levels of detail, using descriptive models, abstract models, and working models of the system and its component parts (synonym: archetyping). This work was completed while the author was working with prior employers.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信