SPGNet:基于空间投影的低维空间三维人体姿态估计

Zihan Wang, Ruimin Chen, Mengxuan Liu, Guanfang Dong, Anup Basu
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引用次数: 1

摘要

我们提出了一种将多维重投影与监督学习相结合的三维人体姿态估计方法SPGNet。在该方法中,2d -to-3D提升网络预测三维人体姿态的全局位置和坐标。然后,我们将估计的3D姿态连同空间调整一起重新投影回2D关键点。损失函数将估计的三维姿态与三维姿态地面真值进行比较,并将重新投影的二维姿态与输入的二维姿态进行比较。此外,我们提出了一个运动学约束,以限制预测目标恒定的人骨长度。基于对Human3.6M数据集的估计结果,我们的方法在定性和定量上都优于许多最先进的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SPGNet: Spatial Projection Guided 3D Human Pose Estimation in Low Dimensional Space
We propose a method SPGNet for 3D human pose estimation that mixes multi-dimensional re-projection into supervised learning. In this method, the 2D-to-3D-lifting network predicts the global position and coordinates of the 3D human pose. Then, we re-project the estimated 3D pose back to the 2D key points along with spatial adjustments. The loss functions compare the estimated 3D pose with the 3D pose ground truth, and re-projected 2D pose with the input 2D pose. In addition, we propose a kinematic constraint to restrict the predicted target with constant human bone length. Based on the estimation results for the dataset Human3.6M, our approach outperforms many state-of-the-art methods both qualitatively and quantitatively.
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