在混合现实原型中测试透明驾驶舱对驾驶性能的影响

Patrick Lindemann, G. Rigoll
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引用次数: 6

摘要

我们构建并评估了一个透明座舱原型,用于混合现实环境中的驾驶模拟,模拟基于hmd的界面。这种系统的优点可能包括更好的驾驶性能,避免碰撞和情况感知。驾驶线数据的早期结果表明,使用透明驾驶舱驾驶可以改善横向控制,并且在不同透明度水平上没有差异。我们根据结果扩展了我们的原型,并放弃了头部注册接口,转而支持针对特定汽车部件的基于投影的系统模拟。我们展示了当前的原型,并讨论了它如何与现有的概念证明和潜在的未来现实世界实现相关联。我们计划在更大规模的研究中评估最新的原型车,以确定其对车道保持性能的影响。我们还想考虑现实世界的损伤,并计划用人为诱导的头部跟踪误差来评估系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Examining the Impact of See-Through Cockpits on Driving Performance in a Mixed Reality Prototype
We built and evaluated a see-through cockpit prototype for a driving simulation in a mixed reality environment, simulating an HMD-based interface. Advantages of such a system may include better driving performance, collision avoidance and situation awareness. Early results from driving line data indicate potential for improving lateral control by driving with transparent cockpits and show no difference regarding different levels of transparency. We extended our prototype based on the results and abandoned the head-registered interface in favor of a simulation of a projection-based system targetting specific car parts. We present the current prototype and discuss how it relates to existing proof of concepts and potential future real-world implementations. We plan to evaluate the latest prototype in a larger-scale study to determine its impact on lane-keeping performance. We also want to consider impairments of the real world and plan to evaluate the system with artificially induced head tracking errors.
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