幼儿识字

Sally A. Brown
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引用次数: 0

摘要

本章是基于一项为期一年的民族志研究,研究对象是24名七岁和八岁的孩子。通过这项工作,作者分享了利用技术和培养学生兴趣向年轻读者教授识字的方法。特别展示了学生通过乐高游戏和数码摄影构建的故事。本文确定并讨论了三个主要主题:(1)数字游戏作为故事的基本工具;(2)多模式讲故事作为学习和学习新语言的途径;(3)多模式文本制作的学徒制。本章最后为教育工作者提供了一些实用的建议,告诉他们如何在21世纪的课堂上利用学生的知识储备以及他们对数字工具的热情。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Literacy in Early Childhood
This chapter is based on a year-long ethnographic research study in a Title I urban classroom with 24 seven- and eight-year-olds. Using this work, the author shares ways of teaching literacy to young readers using technology and building on student interests. In particular, students' stories constructed through Lego play and digital photography are showcased. Three major themes are identified and discussed: (1) digital play as an essential tool for story, (2) multimodal storytelling as a path for learning and new language, a (3) apprenticeships for multimodal text productions. The chapter concludes with practical suggestions for educators about ways to capitalize on students' funds of knowledge as well as their passion for digital tools in the 21st century classroom.
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