新乐器映射中的舞蹈编排

Alon Ilsar, Andrew Johnston
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引用次数: 6

摘要

本文讨论了在新乐器设计领域中,舞蹈在声音与动作映射中的应用。利用架鼓手以类似于舞者的方式使用所有四肢的类比,我们研究了将运动映射到预先录制的声音的概念,而不是将声音映射到运动。这样,映射过程就变成了一种“编舞”,当映射确定时,就会学习演奏特定的音乐片段。我们概述了在绘图过程中必须平衡的三个主要因素。我们介绍了电子打击乐手的新手势界面的开发结果,以及该界面已用于的几个合作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Choreography in the Mapping of New Instruments
This paper discusses the use of choreography in mapping sound to movement in the field of new instrument design. Using the analogy of the drum kit player utilising all four limbs in a similar fashion to a dancer, we investigate the notion of mapping movement to prerecorded sound in that order, as opposed to sound mapped to movement. In this way the mapping process becomes a type of "choreography", where a particular piece of music is learnt to be played as the mapping is determined. We outline three main factors which must be balanced within the mapping process. We present findings from the development of a new gestural interface for electronic percussionists and several collaborations that this interface has been used in.
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