{"title":"Alhambra:制作2D动画的系统","authors":"Domingo Martín, J. Torres","doi":"10.1109/CA.1999.781197","DOIUrl":null,"url":null,"abstract":"There is a great interest in producing computer animation that looks like 2D classic animation. The flat shading, silhouettes and inside contour lines are all visual characteristics that, joined to flexible expressiveness, constitute the basic elements of 2D animation. We have developed methods for obtaining the silhouettes and interior curves from polygonal models. Virtual lights is a new method for modeling the visualization of inside curves. The need for flexibility of the model is achieved by the use of hierarchical nonlinear transformations.","PeriodicalId":108994,"journal":{"name":"Proceedings Computer Animation 1999","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-05-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Alhambra: a system for producing 2D animation\",\"authors\":\"Domingo Martín, J. Torres\",\"doi\":\"10.1109/CA.1999.781197\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"There is a great interest in producing computer animation that looks like 2D classic animation. The flat shading, silhouettes and inside contour lines are all visual characteristics that, joined to flexible expressiveness, constitute the basic elements of 2D animation. We have developed methods for obtaining the silhouettes and interior curves from polygonal models. Virtual lights is a new method for modeling the visualization of inside curves. The need for flexibility of the model is achieved by the use of hierarchical nonlinear transformations.\",\"PeriodicalId\":108994,\"journal\":{\"name\":\"Proceedings Computer Animation 1999\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-05-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Computer Animation 1999\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CA.1999.781197\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Computer Animation 1999","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CA.1999.781197","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
There is a great interest in producing computer animation that looks like 2D classic animation. The flat shading, silhouettes and inside contour lines are all visual characteristics that, joined to flexible expressiveness, constitute the basic elements of 2D animation. We have developed methods for obtaining the silhouettes and interior curves from polygonal models. Virtual lights is a new method for modeling the visualization of inside curves. The need for flexibility of the model is achieved by the use of hierarchical nonlinear transformations.