动画音乐可视化的设计过程和快速原型

Horhanna Almeida, G. Cabral, Rute Moura
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引用次数: 0

摘要

针对音乐信息可视化的动画制作仍然很少,并且在视觉传达信息的方式上存在挑战。由于需要编辑软件的领域,要求技术技能和相关的每个领域的具体知识:动画,音乐,设计和计算。在本文中,我们对动画可视化领域进行了系统的回顾,并在其构思过程的基础上,阐述了音乐动画创作、原型制作和构建的实验模型。通过开发快速原型的会议,我们通过反馈收集获得了定性结果。我们得出的结论是,动画的重要性是特殊的,作为设计和创建音乐可视化过程中的盟友,因为它促进了时间的表现,以传达音乐的结构元素,因为它们被动态地安排在图形区域中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design process and rapid prototyping of animated music visualizations
The production of animations for Musical Information Visualization is still scarce and has challenges in the way of visually communicating information. Due to the need for domains of editing software, demanding technical skills and specific knowledge related to each area: animation, music, design and computing. In this article, we present a systematic review of the animated visualization area and, based on its conception processes, we elaborate an experimental model for the creation, prototyping and construction of musical animations. And through sessions developing quick prototypes, where we obtained qualitative results with feedback collection. We conclude that the importance of animation is exceptional, as an ally in the process of designing and creating a musical visualization, as it facilitates the representation of time to communicate structural elements of music, as they are dynamically arranged in a graphic area.
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