bitbot -机器人建模与仿真平台

Quanyu Wang, Bin Lu, Xin Lu
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引用次数: 0

摘要

BITBot是一个通用的机器人建模和仿真平台,具有多视图所见即所得(所见即所得)视觉界面,用于原型,操作和显示高质量和高速渲染的机器人和环境3D图像。通过封装OpenGL和Direct3D图形渲染库,提供了统一的场景图形管理系统。开放式、可扩展和模块化设计的框架结构,使更多的机器人仿真功能作为特殊模块插入成为可能和实用。模块之间通过基于消息机制的事件处理系统进行通信。该平台是一个面向对象的实现,并设计了OMS(对象管理系统)来管理平台中的所有对象。机器人的三维身体或部件可以独立于智能进行建模、修改、导入和导出;这使得柔性机器人仿真、多链机器人仿真甚至多机器人环境仿真成为可能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
BITBot-a modelling and simulation platform for robots
A generic robot modelling and simulation platform - BITBot is developed with a multi-view WYSWYG (What you see what you get) visual interface to prototype, manipulate and display high quality and high speed rendered 3D images of robots and environment. A uniform scene graph management system is provided by encapsulating both OpenGL and Direct3D graphic rendering libraries. The open, scalable and modular-designed frame structure makes it possible and practical for more robot simulation functions to be plugged in as special modules. Modules communicate with each other through a message mechanism based event handling system. The platform is an object-oriented implementation and OMS (object management system) is designed to manage all the objects in the platform. The 3D bodies or parts of robots can be modelled, modified, imported and exported independent of the intelligence; this enables flexible robot simulation, multi-chained robot and even multi-robot together with environment simulation.
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