{"title":"基于边缘对齐的颜色引导深度细化","authors":"Hu Tian, Fei Li","doi":"10.1109/MMSP.2016.7813401","DOIUrl":null,"url":null,"abstract":"Depth maps captured by consumer-level depth cameras such as Kinect usually suffer from the problem of corrupted edges and missing depth values. In this paper, an effective approach with the support of guided color images is proposed to tackle this problem. Firstly, an effective two-pass alignment algorithm is used to reliably align the depth edges with color image edges. Then, a new depth map with refined edges is generated based on interpolated drift vectors. Finally, a constrained maximal bilateral filter is proposed to fill the holes. Compared with existing methods, our approach can better refine the depth edges and avoid blurred depths in areas of depth discontinuities, as demonstrated by experiments on real Kinect data.","PeriodicalId":113192,"journal":{"name":"2016 IEEE 18th International Workshop on Multimedia Signal Processing (MMSP)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Color-guided depth refinement based on edge alignment\",\"authors\":\"Hu Tian, Fei Li\",\"doi\":\"10.1109/MMSP.2016.7813401\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Depth maps captured by consumer-level depth cameras such as Kinect usually suffer from the problem of corrupted edges and missing depth values. In this paper, an effective approach with the support of guided color images is proposed to tackle this problem. Firstly, an effective two-pass alignment algorithm is used to reliably align the depth edges with color image edges. Then, a new depth map with refined edges is generated based on interpolated drift vectors. Finally, a constrained maximal bilateral filter is proposed to fill the holes. Compared with existing methods, our approach can better refine the depth edges and avoid blurred depths in areas of depth discontinuities, as demonstrated by experiments on real Kinect data.\",\"PeriodicalId\":113192,\"journal\":{\"name\":\"2016 IEEE 18th International Workshop on Multimedia Signal Processing (MMSP)\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 IEEE 18th International Workshop on Multimedia Signal Processing (MMSP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MMSP.2016.7813401\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE 18th International Workshop on Multimedia Signal Processing (MMSP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMSP.2016.7813401","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Color-guided depth refinement based on edge alignment
Depth maps captured by consumer-level depth cameras such as Kinect usually suffer from the problem of corrupted edges and missing depth values. In this paper, an effective approach with the support of guided color images is proposed to tackle this problem. Firstly, an effective two-pass alignment algorithm is used to reliably align the depth edges with color image edges. Then, a new depth map with refined edges is generated based on interpolated drift vectors. Finally, a constrained maximal bilateral filter is proposed to fill the holes. Compared with existing methods, our approach can better refine the depth edges and avoid blurred depths in areas of depth discontinuities, as demonstrated by experiments on real Kinect data.