Jeongho Keum, Ji Hwan Ryu, Yoo Jeong Moon, Hyerim Cheon, Nahyeon Lee, Byung-Chull Bae, Jun-Dong Cho
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Exergame Development Using Body Composition Data for Obesity Care
This study proposes an exergame for personal obesity management. This project called H-Run is implemented with a focus on exercise inducement for obese people. In this study, we particularly focus on aerobic exercises among the many obesity management exercise methods and develop them for enjoyment indoors. H-Run generates an avatar in the game by using the player's body composition data. Using the avatar reflecting his/her body type information, the player runs around the in-game spaces constructed on the basis of the actual environment. After finishing the game, the player can check the result of his/her actual exercises, and in the long term, the player can identify the body shape changes identical to those in the real environment. A pilot study showed that our H-Run game can potentially induce the players to exercise.