情感教育游戏:在基于游戏的学习中利用情感

P. Wilkinson
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引用次数: 13

摘要

情感在认知、记忆、注意力和动机中发挥着重要作用,但目前的教育游戏在很大程度上忽视了情感在学习中的作用。然而,在游戏开发中有一种趋势,即创造更有效的游戏玩法。因此,本文将讨论情感神经科学,情感计算和当代心理学习理论的新研究如何为教育游戏开发提供信息。本文首先概述了我们目前对学习中的情绪的理解,然后探讨了情感游戏设计的三个关键方面:情绪的感知和识别;通过游戏角色和玩家化身建模情感和情感表达。在本节中,将酌情回顾当前可用的技术、理论和模型。最后,本文将解释如何通过意识到影响注意力、记忆和动机的情感游戏设计原则,将这些方面整合到教育游戏设计中,从而产生更有效的学习体验。虽然这篇论文并不是结论性的,但它的全面程度足以弥合学术界和产业界之间的差距,因此商业教育游戏开发可以从我们目前对情感游戏设计和情感在注意力、记忆和动机中的作用的理解中受益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Affective educational games: Utilizing emotions in game-based learning
Emotions play an important role in cognition, memory, attention and motivation but the current generation of educational games largely ignore emotions' role in learning. However, there is a movement within games development for entertainment to create more affective gameplay. As such this paper will discuss how new research from affective neuroscience, affective computing and contemporary psychological learning theories can inform educational game development. Firstly outlining our current understanding of emotions in learning, this paper will then explore three key aspects of affective game design: sensing and recognition of emotions; modelling emotions and emotion expression by game characters and player avatars. In this section it will review currently available technology, theories and models as appropriate. Finally this paper will explain how incorporating these aspects in educational game design can produce more effectual learning experiences by being aware of affective game design principles that effect attention, memory and motivation. Although this paper is not conclusive, it is comprehensive enough to bridge the gap between academia and industry, so that commercial educational games development can benefit from our current understanding of affective game design and emotions role in attention, memory and motivation.
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