为物理超媒体设计普适服务

C. Challiol, S. Gordillo, G. Rossi, R. Laurini
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引用次数: 6

摘要

在本文中,我们描述了在物理超媒体应用环境中构建普适服务的软件基板的设计和实现。我们首先介绍物理超媒体背后的主要思想;接下来,我们认为物理导航需要一些软件支持,以提高对现实世界对象的可访问性。接下来,我们将描述一个支持普及服务规范和部署的体系结构框架。给出了一些简单的使用示例。最后,我们将自己的工作与他人的工作进行比较,并描述我们正在进行的进一步工作
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing Pervasive Services for Physical Hypermedia
In this paper we describe the design and implementation of a software substrate for building pervasive services in the context of physical hypermedia applications. We first introduce the main ideas behind physical hypermedia; next we argue that physical navigation requires some software support to improve accessibility to real world objects. We next describe an architectural framework that supports specification and deployment of pervasive services. Some simple examples of use are presented. We conclude by comparing our work with others' and describing further work we are pursuing
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