基于随机博弈评价的多智能体强化学习奖励工程

A. Kattepur
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引用次数: 0

摘要

随着强化学习(RL)算法在多种应用中的扩散,设计适当的奖励机制以引发期望行为变得至关重要。在多智能体的情况下,奖励设置变得更加困难,因为智能体之间的合作、竞争或混合互动可能导致不同的结果。在本文中,我们通过博弈论模型制定了多智能体强化学习方法的奖励工程。该方法用于分析在选择一种博弈论结构而不是另一种博弈论结构时的整体团队奖励。通过博弈论模拟器进行的实证分析表明,合作博弈奖励可使奖励提高30%。这个公式可以应用于物流、运输和电信领域中使用多代理技术的各种用例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multi-Agent Reinforcement Learning Reward Engineering via Stochastic Game Evaluation
With the proliferation of Reinforcement Learning (RL) algorithms across multiple applications, the design of appropriate reward mechanisms that elicit desired behaviours becomes crucial. Reward setting is made more difficult in the multi-agent case where cooperative, competitive or mixed interactions between agents may lead to differing outcomes. In this paper, we formulate the reward engineering of multi-agent reinforcement learning approaches via game theoretic models. This approach is used to analyze the overall team reward when choosing one game theoretic structure over another. An empirical analysis is provided over game theoretic simulators that demonstrate co-operative game rewards improve the rewards by upto 30%. This formulation may be applied to a variety of use cases within logistics, transport and telecommunications domains that employ multi-agent techniques.
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