使基于振动的与身体的交互更加稳健

Wenqiang Chen, Ziqi Wang, Pengrui Quan, Zhencan Peng, Shupei Lin, M. Srivastava, J. Stankovic
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引用次数: 2

摘要

近年来,智能手表和智能腕带等可穿戴设备获得了极大的普及。然而,由于触摸屏的尺寸有限,智能手表的用户交互体验通常很差。最近,一项新技术利用手指活动引起的振动将人体转化为虚拟界面。然而,在实际部署中,这些解决方案无法满足预期,例如,由于人为因素的变化,例如手的形状、敲击力和设备位置,系统性能显著降低。为了减轻这些基于人类的变化,我们收集了114个用户的数据集,建立了一个深度学习模型,并设计了一种新的暹罗域对抗训练算法。通过这种方式,我们实现了一个强大的系统,在不同的手型、手指活动强度和智能手表在手腕上的位置上都能达到97%的准确性。我们在YouTube (https://youtu.be/N5-ggvy2qfI)上发布了演示视频。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Making Vibration-based On-body Interaction Robust
Wearable devices like smartwatches and smart wristbands have gained substantial popularity in recent years. However, due to the limited size of the touch screens, smartwatches typically have a poor interactive experience for users. Recently, new technology has converted the human body into a virtual interface using finger activity induced vibrations. However, these solutions fail to meet expectations during real-world deployments, e.g., system performance significantly degrades due to human-based variations, such as hand shapes, tapping forces, and device positions. To mitigate these human-based variations, we collected a dataset of 114 users, built a deep-learning model, and designed a novel Siamese domain adversarial training algorithm. In this way, we implement a robust system which works at accuracy (97%) across different hand shapes, finger activity strengths, and smartwatch positions on the wrist. We have posted a demo video on YouTube (https://youtu.be/N5-ggvy2qfI).
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