将心理理论与有形和嵌入式交互设计相结合

Ilhan Aslan, Verena Fuchsberger, M. Tscheligi, J. V. Dijk
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引用次数: 0

摘要

人类思维如何工作的理论启发了交互设计,但也消极和积极地限制了交互设计。今天的界面可以采取任何形式(物理和数字)。因此,有必要防止用户学习每个单一界面的必需品。为了解决这个问题,交互设计师越来越多地根据他们对用户能力和技能的概念来约束他们的设计决策,这些概念已经存在,并且基于先前与现实世界的交互。这些技能,如手眼协调,对于有形界面来说是必不可少的,并且与认知直接相关。在这个为期一天的研讨会中,我们将讨论心理理论在当代人机交互研究中的作用,因为这些理论可能为我们提供对认知和人类技能的实质性理解。重点将放在具体和情境理论,以及采用具体和情境视角来设计和分析有形和嵌入式交互的可能后果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Integrating Theories of Mind with Tangible and Embedded Interaction Design
Theories of how the human mind works have inspired but also constrained negatively and positively - interaction design. Today's interfaces can potentially take any (physical and digital) form. Therefore, there is a need to prevent users from learning necessities for every single interface. To address the issue, interaction designers increasingly constrain their design decisions based on their conceptions of users' capacities and skills that already exist and are based on prior interactions with the real world. These skills, such as hand-eye coordination, are essential for tangible interfaces, and directly relate to cognition. In this one-day workshop, we will discuss the role of theories of mind in contemporary human-computer interaction research, as those might provide us with a substantial understanding of cognition and human skills. The focus will be on embodied and situated theories and possible consequences of adopting an embodied and situated perspective on the design and analysis of tangible and embedded interaction.
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