{"title":"基于语义信息的决策与欺骗建模框架","authors":"C. Griffin, K. Moore","doi":"10.1109/SPW.2012.25","DOIUrl":null,"url":null,"abstract":"We propose a mixed logical and game theoretic framework for modeling decision making under the potential for deception. This framework is most appropriate for online communities in which a decision maker must act upon information being provided by various sources with various different motivations. We show that in the simple three-player game we propose there are always equilibria in pure strategies. We then extend the three player game to a case where there are mixed strategy equilibria. We discuss how to approximate the truth of a given statement using a logical construct and how this can be used as a proxy in payoff functions. Finally we discuss as future directions the use of regret functions and live play.","PeriodicalId":201519,"journal":{"name":"2012 IEEE Symposium on Security and Privacy Workshops","volume":"108 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-05-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"A Framework for Modeling Decision Making and Deception with Semantic Information\",\"authors\":\"C. Griffin, K. Moore\",\"doi\":\"10.1109/SPW.2012.25\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We propose a mixed logical and game theoretic framework for modeling decision making under the potential for deception. This framework is most appropriate for online communities in which a decision maker must act upon information being provided by various sources with various different motivations. We show that in the simple three-player game we propose there are always equilibria in pure strategies. We then extend the three player game to a case where there are mixed strategy equilibria. We discuss how to approximate the truth of a given statement using a logical construct and how this can be used as a proxy in payoff functions. Finally we discuss as future directions the use of regret functions and live play.\",\"PeriodicalId\":201519,\"journal\":{\"name\":\"2012 IEEE Symposium on Security and Privacy Workshops\",\"volume\":\"108 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-05-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 IEEE Symposium on Security and Privacy Workshops\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SPW.2012.25\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE Symposium on Security and Privacy Workshops","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SPW.2012.25","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Framework for Modeling Decision Making and Deception with Semantic Information
We propose a mixed logical and game theoretic framework for modeling decision making under the potential for deception. This framework is most appropriate for online communities in which a decision maker must act upon information being provided by various sources with various different motivations. We show that in the simple three-player game we propose there are always equilibria in pure strategies. We then extend the three player game to a case where there are mixed strategy equilibria. We discuss how to approximate the truth of a given statement using a logical construct and how this can be used as a proxy in payoff functions. Finally we discuss as future directions the use of regret functions and live play.