图像合成的细胞结构和算法

M. Mériaux
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引用次数: 0

摘要

本文的目的是提供一些关于图像合成和图形的细胞结构的修正和部分结果。由于图像合成的一些步骤涉及较长的处理时间,与交互性不相容,因此并行处理是一种自然的解决方案。虽然关于蜂窝硬件已经做了很多工作,但关于蜂窝图形算法和硬件的工作却很少。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Cellular Architectures and Algorithms for Image Synthesis
The aim of this paper is to provide some refiexions and partial results about cellular architectures for image synthesis and graphics. As some steps of image synthesis involve a long processing time, quite incompatible with interactivity, a natural solution consists in parallel processing. Though a lot of work has been done about cellular hardware, only a little exists about cellular graphic algorithms and hardware.
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