论iOS生态系统中编程语言的使用

Daniel Domínguez-Álvarez, Alessandra Gorla, Juan Caballero
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引用次数: 2

摘要

本文研究了开发者如何在iOS生态系统中使用不同的编程语言,通过CocoaPods(一个流行的iOS依赖管理器),研究了11年间发布的25,231个第三方库的161,883个版本。我们的实证研究表明,自从Swift发布以来,它已经被广泛采用,但大多数库,甚至是最近的库,仍然使用Objective-C作为主要的编程语言。看看一小部分38个开源iOS应用,我们发现到目前为止,这些应用主要是用Swift编写的。我们还观察到在库和应用程序中都有大量使用C语言。我们的研究结果表明,iOS应用的分析工具不仅应该支持Swift,还应该支持Objective-C和C代码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On the Usage of Programming Languages in the iOS Ecosystem
This paper studies how developers use different programming languages in the iOS ecosystem by examining 161,883 releases of 25,231 third-party libraries spanning 11 years available through CocoaPods, a popular iOS dependency manager. Our empirical study shows that since its release, Swift has been widely adopted, but most libraries, even recent ones, still use Objective-C as their primary programming language. Looking at a small set of 38 open-source iOS apps, instead, we observe that apps are instead predominantly written in Swift by now. We also observe significant C usage across both libraries and apps. Our results suggest that analysis tools for iOS apps should not only support Swift, but also Objective-C and C code.
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