面向服务的移动增强现实架构,用于个性化的博物馆环境

Sasithorn Rattanarungrot, M. White
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引用次数: 6

摘要

本文提出了一个移动增强现实平台,该平台利用面向服务的方式在个性化互动博物馆环境中实现文化媒体对象的可视化。面向服务的体系结构由移动客户端、web服务框架和用于执行增强现实任务的服务提供者组成,并支持通过移动或无线网络获取和消费媒体内容。移动客户端执行增强现实任务,包括同时跟踪物理3D对象的多个对象,然后可视化与跟踪的物理(或参考)对象相关的相关媒体内容(例如3D模型,视频,图像,文本,社交媒体数据等),然后在个性化博物馆可视化场景中以正确的视角叠加在真实场景中。一个独特的特性包括通过web服务框架从开放服务提供商处获取媒体内容。典型的服务包括摄影测量服务,允许用户通过基于图像的重建技术获得首选文物的虚拟3D模型。然后,这些获得的3D重建内容可以与现有的相关内容集成在个性化的增强现实博物馆环境中,可以存储和保存以供以后查看,例如在访问特定的基于增强现实的交互式博物馆后在家中。本文重点描述了支持个性化移动增强现实博物馆环境的面向服务的体系结构组件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A service-oriented mobile augmented reality architecture for personalized museum environments
This paper presents a mobile augmented reality platform that exploits service-orientation for the visualisation of cultural media objects in personalised interactive museum environments. The service orientated architecture is composed of a mobile client, web service framework and service providers utilized to perform augmented reality tasks as well as support for media contents acquisition and consumption via a mobile or wireless network. The mobile client performs augmented reality tasks including multiple object tracking of physical 3D objects concurrently and then visualizes associated media contents (e.g. 3D models, videos, images, text, social media data, etc.) that are associated with the tracked physical (or reference) objects and then overlaid in the correct perspective in the real scene in a personalised museum visualisation scenario. A unique feature includes media content acquisition from open service providers through a web service framework. Typical services include, a photogrammetry service that allows users to obtain virtual 3D models of preferred cultural objects through image-based reconstruction techniques. These acquired 3D reconstruction contents can then be integrated with existing associated contents in a personalized augmented reality museum environment that can be stored and saved for later viewing, such as in the home after visiting a particular augmented reality based museum interactive. This paper focuses on describing the service orientation architectural components that supports personalized mobile augmented reality museum environments.
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