自上而下的设计使用周期为基础的仿真:一个MPEG A/V解码器的例子

D. Hocevar, C. Hung, Daniel C. Pickens, S. Sriram
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引用次数: 4

摘要

本文讨论了一种自顶向下的VLSI设计方法,包括系统级性能建模、基于块级周期的仿真、RTL/VHDL仿真和门级仿真。一个MPEG-2音频/视频解码器设计示例说明了这种自上而下方法的使用。大多数讨论集中在基于块级周期(BLCB)仿真的概念上。硬件/软件协同设计在这项工作中也发挥了重要作用,我们对这种协同设计的方法也进行了讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Top-down design using cycle based simulation: an MPEG A/V decoder example
This paper presents a discussion of a top-down VLSI design approach which involves system level performance modeling, block level cycle based simulation, RTL/VHDL simulation and gate level emulation. An MPEG-2 audio/video decoder design example illustrates the use of this top-down approach. Most of the discussion concentrates on the concept of block level cycle based (BLCB) simulation. HW/SW co-design also played an important role in this work and our approach towards such co-design is discussed as well.
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