Georgia Kontogianni, Christos Koutsaftis, M. Skamantzari, A. Georgopoulos, Christina Chrysanthopoulou
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Developing and Exploiting 3D Textured Models for a Serious Game Application
In the field of Cultural Heritage there are many Serious Games applications. 3D models of cultural heritage objects created with 3D modelling methods preserving realism and detail can be a very useful tool for Serious Games if exploited correctly and suitably. In this paper a composite SG application is developed and presented using such realistic 3D models produced by Geomatics techniques. The construction of these 3D models is presented along with the application, which consists of three different options for the user: A virtual navigation to the site with some questions, a visit to the museum of a monument and an educational quiz game concerning the architectural reconstruction of this monument.