多媒体存储服务器的设计和实现,以支持视频点播应用

A. Molano, A. García-Martínez, Á. Viña
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引用次数: 2

摘要

在本文中,我们提出了一个基于客户端/服务器的多媒体架构的设计和实现,以支持视频点播应用。我们详细描述了实现的软件架构以及所采用的缓冲机制。所提出的多线程体系结构一方面在服务器端获得了高度的并行性,允许磁盘控制器和网卡控制器并行工作。另一方面;在客户端,它以精确的速率实现视频流的同步播放,将此过程与通过网络接收数据解耦。此外,我们从工程的角度推导出了实时操作系统应该提供的一些服务,以满足视频点播应用程序的需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The design and implementation of a multimedia storage server to support video-on-demand applications
In this paper we present the design and implementation of a client/server based multimedia architecture for supporting video-on-demand applications. We describe in detail the software architecture of the implementation along with the adopted buffering mechanism. The proposed multithreaded architecture obtains, on one hand, a high degree of parallelism at the server side, allowing both the disk controller and the network card controller work in parallel. On the other hand; at the client side, it achieves the synchronized playback of the video stream at its precise rate, decoupling this process from the reception of data through the network. Additionally, we have derived, under an engineering perspective, some services that a real-time operating system should offer to satisfy the requirements found in video-on-demand applications.
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