复杂拓扑地图上基于图的寻路的形态学和进化算法的结合

Игорь Савостин, Igor' Savostin, Андрей Трубаков, A. Trubakov
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引用次数: 1

摘要

在大型图形图表或图形迷宫中寻找路径一直是并且仍然是需要解决的难题之一。主要问题是传统算法由于组合复杂性需要大量的时间。同时,基于变量搜索的经典算法(如Dijkstra算法,A*, ARA*, D* lite)和随机算法(蚂蚁算法,遗传算法)以及基于形态学(波)的算法并不总是能够实现目标。本文提出了一种新的改进型寻路算法,它将图形图方法上的形态运算与具有时间弹性的遗传算法结合起来。实验(包括合成数据和实际数据)表明了所提出思想的可行性,并将其与最常用的当代性算法进行了比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Combination of Morphological and Evolutionary Algorithms for Graph-based Pathfinding on Maps with Complex Topologies
One of the difficult problems to solve has always been and still remains the problem of finding a path either in a graphic chart or a graphic maze of large size. The main problem is that traditional algorithms require a lot of time due to combinatorial complexity. At the same time, both classical algorithms based on the search of variants (such as Dijkstra's algorithm, A*, ARA*, D* lite), and stochastic algorithms (ant algorithm, genetic), alongside with algorithms based on morphology (wave) are not always able to achieve the goal. The article proposes a new modification of the path-finding algorithm, which is a hybrid of the following: the morphological operations on graphic chart approach and genetic algorithm having a useful property of elasticity in time. The experiments (both synthetic and real data) have shown the feasibility of the proposed idea and its comparison with the most commonly used algorithms of contemporaneity.
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