分布式交互

J. Bardram
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引用次数: 1

摘要

大多数人使用的个人电脑在很大程度上仍然遵循艾伦·凯(Allan Kay)的Dynabook和施乐之星(Xerox Star)的交互和技术设计。这意味着交互被限制在一个设备上,只有一个键盘/鼠标/显示硬件配置,放在桌子上,个人工作而不是协作工作是重点。“让电脑超越桌面”的挑战正在不同的研究领域得到解决。例如,普适计算(Ubicomp)研究如何将计算嵌入日常生活;计算机支持的协同工作(CSCW)研究协同交互;CHI和EICS社区的许多研究人员探索了在智能房间设置中处理多个设备和显示器的基本基础设施和技术。在这次演讲中,我将介绍我们应对这些挑战的方法。具体来说,我将介绍“分布式交互”这一术语,这是一个研究议程,重点是研究理论、概念框架、交互设计、用户界面和允许与计算机交互沿三维分布的基础设施:设备——计算机不应被视为单个设备,而应被视为(内部)联网设备。因此,交互不局限于一个设备,而应该包含多个设备。空间——计算机分布在空间和时间上,并不局限于一个设置。这包括移动性,但更重要的是,设备需要在各种奇怪的环境中被发现,它们需要适应并与周围环境协作,包括其他设备、人、交互设备等。人——计算机在很大程度上是分布式组织中协作的主要方式。因此,自从个人计算机被设计用于小型办公室协作以来,已经发生了很多变化,需要将对全局交互的支持作为计算平台中的基本机制。我将介绍我们当前支持分布式交互的方法,称为“基于活动的计算”(ABC)。基于活动理论的强大理论立足点,ABC为分布式交互提供了概念框架、交互设计、用户界面以及分布式编程和运行时基础设施。我将介绍ABC,并展示它如何应用于建立对医院临床工作和智能空间技术的支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Distributed interaction
The personal computer as used by most people still to a large degree follows an interaction and technological design dating back to Allan Kay's Dynabook and the Xerox Star. This implies that interaction is confined to a single device with a single keyboard/mouse/display hardware configuration sitting on a desk, and personal rather than collaborative work is in focus. The challenges of "moving the computer beyond the desktop" are being addressed within different research fields. For example, Ubiquitous Computing (Ubicomp) investigates how computing can be embedded in everyday life; Computer Supported Cooperative Work (CSCW) researches collaborative interaction; and many researchers in the CHI and EICS community explores basic infrastructure and technologies for handling multiple devices and displays in e.g. smart room setups. In this talk, I will present our approach to these challenges. Specifically, I will introduce the term of "distributed interaction," which is a research agenda focusing on researching theory, conceptual frameworks, interaction design, user interfaces, and infrastructure that allow interaction with computers to be distributed along three dimension: Devices -- computers should not be viewed as single device but as (inter)networked devices. Hence, interaction is not confined to one device, but should encompass multiple devices. Space -- computers are distributed in space and time, and are not confined to one setting. This includes mobility, but more importantly that devices are to be found in all sorts of odd settings where they need to adapt to, and collaborate with, their surroundings, including other devices, people, interaction devices, etc. People -- computers are to a large degree the primary way of collaboration in distributed organizations. Hence, a lot has changed since the personal computer was designed for small office collaboration and there is a need for incorporating support for global interaction as a fundamental mechanism in the computing platforms. I will present our current approach for supporting distributed interaction called "activity-based computing" (ABC). Based on a strong theoretical foothold in Activity Theory, ABC provides a conceptual framework, interaction design, user interface, and a distributed programming and runtime infrastructure for distributed interaction. I will present ABC and show how it has been applied in building support for clinical work in hospitals and for smart space technology.
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