一种新颖的、无延迟的、易于实现的基于发送方的多媒体流丢包恢复技术

Behnam Rahnama, Atilla Elçi
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引用次数: 2

摘要

我们考虑了多媒体流在发送端和接收端丢失包的恢复技术。我们研究了作为避免无用数据包传输的基础的恢复技术,以便通过避免发送不可理解的数据包来释放带宽。有时,丢包超过给定的阈值,使得恢复技术无法处理丢包。因此,需要提供低延迟和高恢复程度的算法。此外,用于生成数据包、传输和从流中的丢失中恢复的更快的算法有助于管理各种多媒体流的难以理解的流。在这里,我们提出了快速前进算法(FFA),它消除了数据包生成中的延迟,是实用的,并且非常容易实现。FFA同样适用于交互式和非交互式应用程序。仿真结果表明,FFA算法优于其他交错算法
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A novel no-latency simple-to-implement sender-based packet-loss recovery technique for multimedia streams
We consider recovery techniques for packet-loss in the multimedia streams at both sender- and receiver-sides. We investigate recovery techniques as bases of useless packet transmission avoidance in order to release bandwidth by avoiding sending unintelligible packets. At times, packet-loss exceeds a given threshold such that recovery techniques are not able to cope with packet-losses. Therefore, algorithms supplying lower latency and higher degree of recovery are needed. Moreover, faster algorithms for generating packets, transmitting, and recovering from losses in the streams, help managing unintelligible flow for the various multimedia streams. Here, we propose the fast forward algorithm (FFA) that removes latency in packet generation, is practical, and is very simple to implement. FFA is equally suitable for interactive and non-interactive applications. Simulation is used to show that FFA is superior to other interleaving methods
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