生命的触觉微观世界:空中混合现实显示与人工生命的触觉互动

Toshikazu Ohshima
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引用次数: 2

摘要

该项目提出了MitsuDomoe在ReVolution 2017上的增强。新功能是结合了反射光学和触觉界面的触觉航空成像。改进后的系统在新的应用中与人工生命产生了新的交互作用。该应用程序是与虚拟鱼群的空中互动。从大小上看它像细菌,但行为上却像鱼。鱼具有基于Reynolds' BOIDs算法的基于规则的伪智能。用户可以通过航拍成像和触觉感受,享受与原始人工生命的互动;当用户搅动鱼群时,鱼群会扩散。当用户喂食时,鱼群会分离或聚集。充分利用各功能的协同优势,为交互提供真实感。力反馈功能允许用户在培养皿中填充的粘性液体或凝胶材料中感受到搅拌和/或触摸人工生命的感觉。航空成像功能允许用户观察培养皿的伪体积图像,培养皿中充满液体和虚拟生物在其中移动。MitsuDomoe的第一个原型系统是一个培养皿中虚拟生物的交互式生态系统模拟器,由三种原始人工生物组成。MitsuDomoe在培养皿中模拟了虚拟生物的捕食链。用户可以通过物理MR界面与该生态系统进行交互,该界面由带有培养皿的LCD模块和移液管状装置组成。物理磁共振界面可以为用户提供在实验室进行实验的感觉和享受。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tactile MicRocosm of ALife: Haptic Interaction with Artificial Life by Aerial Mixed Reality Display
This project proposes an enhancement of MitsuDomoe at ReVolution 2017. The new feature is tactile aerial imaging by combining retro-reflective optics and haptic interface. New application for the improved system presents novel interaction with artificial life. The application is mid-air interaction with virtual schools of fish-like artificial life. It looks like bacteria in terms of size but the behavior seems fish. The fish has rule-based pseudo intelligence based on Reynolds' BOIDs algorithm. User can enjoy interaction with the primitive artificial life through aerial imaging and haptic feeling; the school of fish will spread when a user stirs the school of fish. And the school of fish separates and/or gathers when the user gives feed. It makes fully use of the synergistic advantage of the functions to provide realistic feeling to the interaction. The force feedback function allows the user to feel of stirring and/or touching artificial lives in viscous liquid or gel material filled in the petri dish. And aerial imaging function allows the users to observe pseudo volumetric image of the petri dish, which is filled with liquid and virtual creatures moving around in it. The first prototype system of MitsuDomoe, an interactive ecosystem simulator of virtual creatures in a petri dish, comprises three species of primitive artificial creatures. MitsuDomoe simulates the predation chain of the virtual creatures in the petri dish. Users can interact with this ecosystem via the physical MR interface, which consists of a LCD module with petri dishes and a pipette-like device. The physical MR interface can provide users with the sense and enjoyment of performing experiments in a laboratory.
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