基于优化方法的《口袋妖怪GO》团队建议

S. D. S. Oliveira, Guilherme Eglé P. Lima Silva, A. Gorgônio, Cephas A. S. Barreto, A. Canuto, Bruno M. Carvalho
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引用次数: 2

摘要

Pokemon GO是最受欢迎的Pokemon游戏之一。这款游戏包括在世界各地行走,并使用增强现实技术收集口袋妖怪角色。此外,你还可以和朋友战斗,加入健身房,或者发起攻击。这些战斗必须发生在规模相同的团队之间,这就提出了一个问题,即团队击败特定对手的最佳组合。为了解决这个问题,可以使用优化算法。本文研究了解决这一问题的三种优化算法:遗传算法(GA)、模因算法(MA)和迭代局部搜索(ILS)。在我们的实验中,我们使用时间和适应性作为评估指标。结果表明,最快的算法是ILS,执行时间为1.49±0.11秒,其次是GA,执行时间为1.51±0.10秒,MA的执行时间为13.41±1.00秒。然而,当我们考虑适应度指标时,MA的平均适应度最佳,为50,366.27±12,055.53,GA次之,为43,113.00±10,482.30,ILS为31,224.32±7,943.70。根据事后弗里德曼检验,所有这些结果对其他结果具有统计学显著性。通过分析所有得到的结果,我们建议在执行时间非常重要的情况下使用ILS算法。然而,如果适应度很重要,那么我们建议使用模因算法。最后,如果认为执行时间和适应度同样重要,那么我们建议使用遗传算法,因为它具有与ILS相似的运行时和合理的适应度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Team Recommendation for the Pokémon GO Game Using Optimization Approaches
Pokemon GO is one of the most popular Pokemon games. This game consists of walking around the world and collecting Pokemon characters using augmented reality. In addition, you can battle with friends, join a gym, or make attacks. These battles must happen between teams with the same size, and this poses a question that is related to the best combination for a team to beat a given opposing team. In order to solve this problem, one can use optimization algorithms. In this paper, we investigate three optimization algorithms to solve this problem: genetic algorithm (GA), memetic algorithm (MA), and iterated local search (ILS). In our experiments, we use time and fitness as evaluation metrics. Our findings indicate that the fastest algorithm is ILS with an execution time of 1.49 ± 0.11 seconds, followed by GA with an execution time of 1.51 ± 0.10 seconds, and MA with an execution time of 13.41 ± 1.00 seconds. However, when we consider the fitness metric, MA achieves the best average fitness of 50, 366.27 ± 12, 055.53, followed by GA, 43,113.00 ± 10, 482.30, and ILS, 31,224.32 ± 7,943.70. All these results are statistically significant to the others according to the post-hoc Friedman test. Analyzing all the obtained results, we recommend the use of the ILS algorithm when the execution time is of utmost importance. However, if fitness is important, then we recommend the use of the memetic algorithm. Finally, if both the execution time and fitness are deemed equally important, then, we recommend the usage of the genetic algorithm because it has a runtime similar to ILS and reasonable fitness.
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