在MPP上编译和支持骨架

Susanna Pelagatti
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引用次数: 9

摘要

并行编程需要一个高级编程模型,其中编译器和运行时支持处理与目标机器的有效使用相关的传统棘手问题(映射、调度、数据分解等)。通过使用可伸缩的骨架来构建并行程序,从而高度简化了设计提供这种模型的实际系统的问题,这些骨架捕获了并行计算的常见结构组件。关键问题是由几个嵌套的骨架实例组成的程序的有效实现。这需要优化生成的流程图结构,并将其映射到可用资源上,以平衡负载并最小化通信。本文描述了如何做到这一点,尽管所涉及的问题很棘手,利用骨架方法施加的“结构”。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Compiling and supporting skeletons on MPP
Parallel programming needs a high level programming model in which compilers and run time supports take care of traditionally intractable problems related to efficient usage of the target machine (mapping, scheduling, data decomposition, etc.). The matter of designing a real system providing such a model is highly simplified by constructing the parallel programs using scalable skeletons which capture common structural components of parallel computations. The key problem is the efficient implementation of programs composed of several nested skeleton instances. This requires optimizing the resulting process graph structure and map it on the available resources in order to balance load and minimize communications. The paper describes how this can be done, despite of the intractability of the problems involved, exploiting the 'structure' imposed by the skeleton approach.
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