情绪化身:自动文本驱动的头部运动合成

Kaihui Mu, J. Tao, Jianfeng Che, Minghao Yang
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引用次数: 7

摘要

自然的头部运动是逼真的面部动画不可缺少的一部分。本文提出了一种基于汉语文本到语音(TTS)系统文本分析部分提取的语法和韵律特征自动合成自然头部运动的新方法。提出了一种两层聚类方法,从包含六种情绪状态的多模态数据库中确定基本头部运动模式。利用分类回归树(CART)对文本信息与基本头部运动模式之间的映射问题进行建模。根据用户指定的情绪状态,利用文本分析结果驱动相应的CART模型,生成情绪头部运动序列。然后,将生成的序列通过spine进行插值,并驱动一个中文文本驱动的化身。对比实验表明,与随机或无头部运动相比,该方法提供了更好的头部运动和引人入胜的人机交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mood avatar: automatic text-driven head motion synthesis
Natural head motion is an indispensable part of realistic facial animation. This paper presents a novel approach to synthesize natural head motion automatically based on grammatical and prosodic features, which are extracted by the text analysis part of a Chinese Text-to-Speech (TTS) system. A two-layer clustering method is proposed to determine elementary head motion patterns from a multimodal database which covers six emotional states. The mapping problem between textual information and elementary head motion patterns is modeled by Classification and Regression Trees (CART). With the emotional state specified by users, results from text analysis are utilized to drive corresponding CART model to create emotional head motion sequence. Then, the generated sequence is interpolated by spineand us ed to drive a Chinese text-driven avatar. The comparison experiment indicates that this approach provides a better head motion and an engaging human-computer comparing to random or none head motion.
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