{"title":"虚伪的人","authors":"Paul Verhoven, B. Keeney, Susan MacLeod","doi":"10.1145/945191.945214","DOIUrl":null,"url":null,"abstract":"Hollow Man was an ambitious and unusual project founded on the creation of a detailed and functioning digital human. We would examine this human from the inside out. Our challenge was simple in description, to create a synthetic digital human, capable of sharing the screen and replicating the performance of his human counterpart, actor Kevin Bacon. Creating a digital Sebastian would entail our synthetic human doing everything Kevin could as well as standing in during those actions physically impossible for Kevin (like ripping off his skin) but maintaining the full interaction and performance within the film. Copyright held by creator.","PeriodicalId":188896,"journal":{"name":"ACM SIGGRAPH 2001 video review on Animation theater program","volume":"93 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":"{\"title\":\"Hollow Man\",\"authors\":\"Paul Verhoven, B. Keeney, Susan MacLeod\",\"doi\":\"10.1145/945191.945214\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Hollow Man was an ambitious and unusual project founded on the creation of a detailed and functioning digital human. We would examine this human from the inside out. Our challenge was simple in description, to create a synthetic digital human, capable of sharing the screen and replicating the performance of his human counterpart, actor Kevin Bacon. Creating a digital Sebastian would entail our synthetic human doing everything Kevin could as well as standing in during those actions physically impossible for Kevin (like ripping off his skin) but maintaining the full interaction and performance within the film. Copyright held by creator.\",\"PeriodicalId\":188896,\"journal\":{\"name\":\"ACM SIGGRAPH 2001 video review on Animation theater program\",\"volume\":\"93 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2001-08-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"14\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2001 video review on Animation theater program\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/945191.945214\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2001 video review on Animation theater program","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/945191.945214","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Hollow Man was an ambitious and unusual project founded on the creation of a detailed and functioning digital human. We would examine this human from the inside out. Our challenge was simple in description, to create a synthetic digital human, capable of sharing the screen and replicating the performance of his human counterpart, actor Kevin Bacon. Creating a digital Sebastian would entail our synthetic human doing everything Kevin could as well as standing in during those actions physically impossible for Kevin (like ripping off his skin) but maintaining the full interaction and performance within the film. Copyright held by creator.