声音空间:透过互动视觉传达声学

Christopher Morse, Adam Chernick, Zeyu Ren, Sabrina Naumovski, Luke Gehron
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引用次数: 1

摘要

我们提出声音空间,一个互动和引人入胜的环境中,探索一些更基本的概念和声学设计的后果。通过视觉而非听觉呈现声音数据,我们让用户有机会暂停、倒带和快进声音在空间中的传播。作为一种沉浸式的三维可视化,设计师可以对房间的几何形状和声学性能之间的关系有更好的空间理解。专注于准确性和设计美学,我们通过引人注目和有趣的体验呈现声学数据,以增加用户的参与度和对数据的理解。由此产生的可视化是身临其境和动态的,允许设计师与空间交互,做出改变,并实时看到结果。这减少了早期设计阶段声学考虑的障碍,并有助于传统上不关注声学的空间的声音设计,但仍然可以从改进的声学考虑中获益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sound Space: Communicating Acoustics Through Interactive Visualization
We present Sound Space, an interactive and engaging environment in which to explore some of the more basic concepts and consequences of acoustic design. By presenting acoustic data visually rather than aurally, we give the user the opportunity to pause, rewind, and fast forward the sound propagation in the space. As an immersive three dimensional visualization, the designer can gain a better spatial understanding of the relationship between a room’s geometry and its acoustic performance. With a focus on both accuracy and design aesthetics, we present acoustic data through a compelling and fun experience in order to increase the user’s engagement and understanding of the data. The resulting visualization is immersive and dynamic, allowing a designer to interact with the space, make changes, and see the consequences in real time. This reduces barriers to acoustic considerations in early design phases, and can aid the sound design of space that would not traditionally have an acoustic focus, but which can still benefit significantly from improved acoustic considerations.
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