通过凝视、手势和语言促进多方对话

D. Bohus, E. Horvitz
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引用次数: 165

摘要

我们研究了一个具体化的对话代理所呈现的同步凝视、手势和语言是如何影响多方环境下的对话流的。我们首先回顾一个轮流的计算框架,它为跟踪和交流保持、释放或控制会话地板的意图提供了基础。然后,我们在一个具体化的会话代理中呈现这个模型的实现方面。在共享任务设置中使用该模型的实证结果表明,虚拟化身使用的各种口头和非口头线索可以有效地塑造多方对话动态。此外,我们确定并讨论了影响回合分配过程的几个上下文变量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Facilitating multiparty dialog with gaze, gesture, and speech
We study how synchronized gaze, gesture and speech rendered by an embodied conversational agent can influence the flow of conversations in multiparty settings. We begin by reviewing a computational framework for turn-taking that provides the foundation for tracking and communicating intentions to hold, release, or take control of the conversational floor. We then present implementation aspects of this model in an embodied conversational agent. Empirical results with this model in a shared task setting indicate that the various verbal and non-verbal cues used by the avatar can effectively shape the multiparty conversational dynamics. In addition, we identify and discuss several context variables which impact the turn allocation process.
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