基于kinect的虚拟三维网络环境的姿态设计

J. A. F. Valls, V. Penichet, M. Lozano
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引用次数: 2

摘要

医疗保健环境被认为是新技术在改善康复过程中发挥重要作用的一个重要场景。许多软件应用程序提供了一种使患者康复的方法,其中一些还提供了一定程度的定制。然而,物理治疗师并不总是能够创造新的运动,并使其适应各种不同患者的需要。在本文中,我们提出了一个先进的建议,其主要目的是为治疗师提供一个工具,直观和容易地设计特定的康复姿势,为特定的患者。该系统由虚拟3D环境中的骨骼组成,该环境由不同的关节组成,物理治疗师可以与之互动,以实现所需的姿势。由于微软Kinect的动作和语音交互功能,也可以使用它来设计姿势。使用3D和Kinect设备带来了许多开发者必须解决的开发挑战,包括3D空间中的关节运动,不同关节的相关运动以及Kinect中的匹配。由于它是在Web环境中开发的,因此这些特性和其他特性使该系统成为一个功能强大且与位置无关的工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual 3D web environment for posture design in rehabilitation using kinect
Healthcare environments are considered an important scenario where new technologies play an important role in improving the rehabilitation process. Many software applications provide a way to rehabilitate patients and some of them also provide a degree of customization. Nevertheless, the physiotherapist is not always able to create new exercises and adapt them to the needs of a wide range of different patients. In this paper, we present an advanced proposal which primarily aims to provide the therapist with a tool for intuitive and easy design of specific rehabilitation postures for specific patients. The system consists of a skeleton in a virtual 3D environment which is composed of different joints with which the physiotherapist can interact in order to achieve the desired posture. It is also possible to design postures using Microsoft Kinect device thanks to its motion and voice interaction. Using 3D and Kinect device presents a number of development challenges that the authors have had to resolve, including movement of joints in the 3D space, the correlated movement of the different joints and matching within Kinect. Due to its development within a Web environment, these, and other features, make the system a powerful and place-independent tool.
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