体验式学习的虚拟现实应用开发

Xinxin Zhou, Kazuhide Kobashi, Xiangrong Zhou, Kenichi Sugihara
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引用次数: 0

摘要

在本文中,我们提出了一种创建世界古代文化遗址双目立体图像的方法,以及一个历史系学生可以使用Kinect和Vive玩的3D游戏。我们开发了历史研究的应用程序,利用计算机图形学的三维模型重建历史建筑遗址。日本古代建筑的三维模型已经在b谷歌Earth上虚拟呈现,可以作为历史教育的内容。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Virtual Reality Applications for Learning through Experience
In this paper, we propose a method to create a binocular stereo image of ancient world cultural heritage sites, as well as a 3D game which history students can play using Kinect and Vive. We developed the application for history study by reconstructing historic building ruins with 3D models using computer graphics. The 3D models of the ancient Japanese buildings have been presented virtually on Google Earth and can be used as content in history education.
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