用于生成洞穴系统的基于进化时尚的元胞自动机

D. Ashlock
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引用次数: 17

摘要

元胞自动机可用于快速生成复杂图像。本研究引入基于时尚的元胞自动机作为生成洞穴状关卡地图的新表示。基于时尚的自动机是由一个竞争矩阵定义的,该矩阵定义了每个可能的细胞状态有一个邻居对给定细胞状态的好处。一个简单的适应度函数允许这种类型的自动机进化以产生各种各样的关卡地图。执行参数研究,并使用环形网格进化各种关卡地图,确保关卡地图平铺。参数研究表明,基于时尚的表示对参数变化具有鲁棒性。给定洞穴样关卡的外观是在进化的自动机规则中编码的,允许通过改变初始条件来创造具有相似角色的许多关卡。元胞自动机规则在局部邻域中发挥作用,这意味着关卡生成系统可以平滑地缩放到任何所需的关卡地图大小。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evolvable fashion-based cellular automata for generating cavern systems
Cellular automata can be used to rapidly generate complex images. This study introduces fashion-based cellular automata as a new representation for generating cavern-like level maps. Fashion-based automata are defined by a competition matrix that defines the benefit to a given cell state of having a neighbor of each possible cell state. A simple fitness function permits this type of automata to be evolved to produce a variety of level maps. A parameter study is performed and a variety of level maps are evolved with a toroidal grid, ensuring that the level maps tile. The parameter study demonstrates a robustness of the fashion based representation to the variation of parameters. The appearance of a given cavern-like level is encoded in the evolved automaton rule permitting the creation of many levels with a similar character simply by varying initial conditions. The cellular automata rules function in local neighborhoods meaning that the level generation system scales smoothly to any desired level map size.
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