一种认知能力虚拟现实训练工具的设计与实现

Hazan Perez-C, William D. Moscoso-Barrera, Luis Paipa-Galeano
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引用次数: 1

摘要

虚拟现实应用程序正在被设计和用于不同领域的培训,如医学、应急反应和运动。在这里,我们展示了如何使用Unity3d和Oculus Rift头戴式显示器创建一个认知训练工具,从一个强大的,专门的设计和规划阶段软件实施之前。首先,在概念阶段,我们进行了一项研究,以了解如何进行游戏开发和认知训练,然后我们制作了一个整合研究结果的纸上原型。之后,在执行阶段,场景和头戴式显示器的界面都被设置好了,最后是游戏玩法元素的编程。这导致了后来通过可用性测试运行的培训工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and implementation of a cognitive ability virtual reality training tool
Virtual reality applications are being designed and used for training in different fields, such as medicine, emergency response and exercise. Here, we show how we created a cognitive training tool using Unity3d and the Oculus Rift head-mounted display from a strong, dedicated design and planning phase before software implementation. First, in a conception phase, a research was done to understand how to do game development and cognitive training, then we made a paper prototype integrating the findings. Later, in the implementation phase the scene was set up as well as the interface with the head-mounted display, and finally the gameplay elements were programmed in. This resulted in a training tool that was later run through usability tests.
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