使用会话聚类识别EGM赌博数据的行为特征

Maria Gabriella Mosquera, Vlado Keelj
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引用次数: 0

摘要

赌博产品的日益普及和普及增加了人们对赌博影响的兴趣。然而,对赌博措施的研究却很少。本文介绍了数据挖掘技术在46,514个赌博会话中的应用,以区分赌博类型并识别egm中潜在的问题赌博实例。赌博时段包括赌博参与程度、现金支出、奖金和赌博成本。在第一个探索性研究中,我们将会话聚为四个簇,因为稳定性测试确定了四个簇是我们聚类标准中最优质的产量和稳定的解决方案。基于这些会话中表达的赌博行为,我们的k均值聚类分析结果表明,会话被分类为潜在的无问题赌博会话,潜在的低风险赌博会话,潜在的中等风险赌博会话和潜在的问题赌博会话。虽然EGM数据的复杂性使研究人员无法识别特定个体的问题赌博发生率,但我们的方法表明,缺乏玩家身份并不妨碍人们识别问题赌博行为的发生率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Identifying Behavioral Characteristics in EGM Gambling Data Using Session Clustering
The rising accessibility and popularity of gambling products has increased interest in the effects of gambling. Nonetheless, research of gambling measures is scarce. This paper presents the application of data mining techniques, on 46,514 gambling sessions, to distinguish types of gambling and identify potential instances of problem gambling in EGMs. Gambling sessions included measures of gambling involvement, out-of-pocket expense, winnings and cost of gambling. In this first exploratory study, sessions were clustered into four clusters, as a stability test determined four clusters to be the most high-quality yielding and stable solution within our clustering criteria. Based on the expressed gambling behavior within these sessions, our k-means cluster analysis results indicated sessions were classified as potential non-problem gambling sessions, potential low risk gambling sessions, potential moderate risk gambling sessions, and potential problem gambling sessions. While the complexity of EGM data prevents researchers from recognizing the incidence of problem gambling in a specific individual, our methods suggest that the lack of player identification does not prevent one from identifying the incidence of problem gambling behavior.
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