{"title":"PrimeGame革命:一个基于云的协作环境,用于教授入门编程","authors":"Jens Dietrich, J. Tandler, Li Sui, Manfred Meyer","doi":"10.1145/2811681.2811683","DOIUrl":null,"url":null,"abstract":"The PrimeGame is an established mathematical programming game that has been used successfully in undergraduate computer science teaching since 2003. To meet the increasing demand for innovative programming tools in undergraduate tertiary and secondary education, we have created SoGaCo, a novel platform to deliver the PrimeGame and similar games to a wide audience via standard web browsers. SoGaCo is designed to have a very low total cost of ownership. This is achieved by enabling teachers to provision a customised collaborative development environment on commodity cloud computing infrastructure. Amongst the unique features of the platform are its social networking features and support for polyglot programming. In this paper, we describe the requirements for this system, its design and implementation. We focus on how the scalability and security challenges of an open web-based development environment are addressed. This includes a discussion of the sandboxing and verification techniques we have developed in order to safeguard server-side code execution on the Java Virtual Machine.","PeriodicalId":292017,"journal":{"name":"Proceedings of the ASWEC 2015 24th Australasian Software Engineering Conference","volume":"134 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-09-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"The PrimeGame Revolutions: A cloud-based collaborative environment for teaching introductory programming\",\"authors\":\"Jens Dietrich, J. Tandler, Li Sui, Manfred Meyer\",\"doi\":\"10.1145/2811681.2811683\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The PrimeGame is an established mathematical programming game that has been used successfully in undergraduate computer science teaching since 2003. To meet the increasing demand for innovative programming tools in undergraduate tertiary and secondary education, we have created SoGaCo, a novel platform to deliver the PrimeGame and similar games to a wide audience via standard web browsers. SoGaCo is designed to have a very low total cost of ownership. This is achieved by enabling teachers to provision a customised collaborative development environment on commodity cloud computing infrastructure. Amongst the unique features of the platform are its social networking features and support for polyglot programming. In this paper, we describe the requirements for this system, its design and implementation. We focus on how the scalability and security challenges of an open web-based development environment are addressed. This includes a discussion of the sandboxing and verification techniques we have developed in order to safeguard server-side code execution on the Java Virtual Machine.\",\"PeriodicalId\":292017,\"journal\":{\"name\":\"Proceedings of the ASWEC 2015 24th Australasian Software Engineering Conference\",\"volume\":\"134 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-09-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the ASWEC 2015 24th Australasian Software Engineering Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2811681.2811683\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the ASWEC 2015 24th Australasian Software Engineering Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2811681.2811683","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The PrimeGame Revolutions: A cloud-based collaborative environment for teaching introductory programming
The PrimeGame is an established mathematical programming game that has been used successfully in undergraduate computer science teaching since 2003. To meet the increasing demand for innovative programming tools in undergraduate tertiary and secondary education, we have created SoGaCo, a novel platform to deliver the PrimeGame and similar games to a wide audience via standard web browsers. SoGaCo is designed to have a very low total cost of ownership. This is achieved by enabling teachers to provision a customised collaborative development environment on commodity cloud computing infrastructure. Amongst the unique features of the platform are its social networking features and support for polyglot programming. In this paper, we describe the requirements for this system, its design and implementation. We focus on how the scalability and security challenges of an open web-based development environment are addressed. This includes a discussion of the sandboxing and verification techniques we have developed in order to safeguard server-side code execution on the Java Virtual Machine.