情境定义的工厂车间游戏化方面

Paula Alavesa, Ilmo Laitalainen, Milla Immonen
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引用次数: 2

摘要

现代广泛数字化的工厂可以为工人提供游戏化的界面。目前的文献强调了在实施游戏化解决方案之前理解环境的重要性,而目前只有很少的解决方案提供给工厂车间。在本研究中,我们旨在通过定义工厂车间游戏化的背景定义方面来缩小这一差距。我们通过对一家制造工厂的八名工人和他们的主管经理进行定性访谈研究,对当前文献进行了全面的绘制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Context Defined Aspects of Gamification for Factory Floor
Modern extensively digitized factories can provide workers interfaces for gamification. The current literature highlights the importance of understanding the context before implementing gamification solution, while there are currently only few such solutions provided for the factory floor. In this study we aim at closing this gap by defining the context defined aspects for gamification at factory floor. We conducted a thorough mapping of current literature proceeded by a qualitative interview study with eight workers and their supervising manager at a manufacturing facility.
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