{"title":"有限状态机对多处理器的高效仿真","authors":"C. Siegelin, C. O'Donnell, U. Finger","doi":"10.1109/EURMIC.1996.546383","DOIUrl":null,"url":null,"abstract":"This paper introduces a new approach to the implementation of event-driven multiprocessor simulators. Cache and memory behaviour is modelled through finite state machines which use a very limited amount of storage rather than a full execution context (CPU registers, stack). The resulting simulator design is conceptually simple and clean. Furthermore, we make the point that finite state machines can be scheduled faster. Our performance figures show that simulation overhead is lower than for comparable multiprocessor simulators.","PeriodicalId":311520,"journal":{"name":"Proceedings of EUROMICRO 96. 22nd Euromicro Conference. Beyond 2000: Hardware and Software Design Strategies","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-09-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Efficient simulation of multiprocessors through finite state machines\",\"authors\":\"C. Siegelin, C. O'Donnell, U. Finger\",\"doi\":\"10.1109/EURMIC.1996.546383\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper introduces a new approach to the implementation of event-driven multiprocessor simulators. Cache and memory behaviour is modelled through finite state machines which use a very limited amount of storage rather than a full execution context (CPU registers, stack). The resulting simulator design is conceptually simple and clean. Furthermore, we make the point that finite state machines can be scheduled faster. Our performance figures show that simulation overhead is lower than for comparable multiprocessor simulators.\",\"PeriodicalId\":311520,\"journal\":{\"name\":\"Proceedings of EUROMICRO 96. 22nd Euromicro Conference. Beyond 2000: Hardware and Software Design Strategies\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1996-09-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of EUROMICRO 96. 22nd Euromicro Conference. Beyond 2000: Hardware and Software Design Strategies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/EURMIC.1996.546383\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of EUROMICRO 96. 22nd Euromicro Conference. Beyond 2000: Hardware and Software Design Strategies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EURMIC.1996.546383","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Efficient simulation of multiprocessors through finite state machines
This paper introduces a new approach to the implementation of event-driven multiprocessor simulators. Cache and memory behaviour is modelled through finite state machines which use a very limited amount of storage rather than a full execution context (CPU registers, stack). The resulting simulator design is conceptually simple and clean. Furthermore, we make the point that finite state machines can be scheduled faster. Our performance figures show that simulation overhead is lower than for comparable multiprocessor simulators.