lbp引导深度图像滤波器

Rui Zhong, R. Hu, Zhongyuan Wang, Lu Liu, Zhen Han
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引用次数: 3

摘要

多视点视频加深度(MVD)格式已被提出用于自由视点视频(FVV)和3DTV的方案征集。由于深度图代表了三维场景的几何形状,因此用于合成虚拟视图。然而,深度图像的压缩伪影往往会导致合成视图的几何变形。通过利用相应颜色样本的LBP特征,提出了一种新的局部二值模式(LBP)引导深度滤波器,使当前像素的同一对象中的局部邻域样本成为滤波输入。考虑到LBP算子描述目标边缘的能力,利用LBP算子计算深度图滤波器局部深度像素的加权值。此外,该过滤器作为环内过滤器被纳入H.264/MVC框架中。实验结果表明,该方法在视频渲染质量和深度编码效率方面分别提供了0.45dB和0.66dB的平均PSNR增益,并且在渲染视图方面有显著的主观改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
LBP-Guided Depth Image Filter
The multi-view video plus depth (MVD) format has been put forward for the call for proposals in free view video (FVV) and 3DTV. Since representing the 3D scene geometry, depth maps are used for synthesizing virtual views. However, compression artifacts of the depth images always lead to geometry distortions in synthesized views. By exploiting LBP features of the corresponding color samples, we propose a novel local binary pattern (LBP) guided depth filter which enables the local neighborhood samples those are in the same object of the current pixel to be filtering input. In recognition of its ability for describing the object edges, the LBP operator is used to calculate the weighted values of the local depth pixels for the depth-map filter. Furthermore, the filter is incorporated into the framework of H.264/MVC as an in-loop filter. The experimental results demonstrate that the proposed approach offers 0.45dB and 0.66dB average PSNR gains in terms of video rendering quality and depth coding efficiency, as well as significant subjective improvement in rendering views.
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