具身心灵的需要、感觉和情绪

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引用次数: 0

摘要

本章和以下两章讨论的人工思维模型考虑了思维运作的关键要素。问题是,我们能否在机器中设计出人工大脑结构,从而创造出智能和意识的基础。想要构建一个人工大脑,我们提出了它应该具有的属性,以及它应该如何组织。这一章一开始就把精神的体现作为精神控制下的环境的一部分。感知和认同自己的身体取决于观察身体在环境中的行为。化身必须通过通道与大脑沟通,以确保对环境的感知。身体动力学的使用有助于控制、计划和决策。现实世界中存在的条件为适当的行动创造了一个框架,并反映了agent的能力与环境的兼容性。在一个有意识的具体化的头脑中,表象被创造出来并用于行动。更高层次的意识可以被视为感知和行动协调的抽象版本。意识状态是由外部环境提供的信号和内部产生的心理状态触发的。自我意识要求将自己与环境区分开来。本书所采用的具身智能的定义旨在建立一个智能和有意识的机器。作者已经认识到学习能力是智能最重要的特征,这就是为什么他们认为不会学习任何东西的生物是不智能的。机器不会有和人一样的需求,但它们必须有一些需求,这些需求的满足是衡量成功的标准。满足这些需要需要付出体力和脑力的努力,而有用技能的发展将与智力的发展联系在一起。代理将未满足的需求视为采取行动的信号。用疼痛来类比,这些代表未满足需求的信号将被称为疼痛信号。这些信号的强度可以被测量并相互比较。各种疼痛信号不仅为行动提供动力,而且还控制着学习过程。最后,他们讨论了感觉和情绪的作用及其在智能体学习过程中的重要性。特别是,他们讨论了它们在创造意识感觉中的作用。他们解释了与奖励或惩罚信号相关但不同的感觉来源。感官提供的预期奖赏或惩罚的信号与观察对象的物理特性有关,而这些物理特性与感觉直接相关。快乐是满足真正需要的承诺。感觉会刺激情绪。他们将情绪与对所发生事情的潜意识反应联系起来。他们还讨论了为什么我们可能需要建立情感机器,以及如何在机器中创造人工情感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Needs, Feelings, and Emotions of Embodied Mind
Model of artificial mind discussed in this and the following two chapters considers critical elements of the mind operation. The question is whether we can propose artificial brain structures in machines that will be able to create the basis of intelligence and consciousness. Wanting to build an artificial brain, we propose what properties it should have, and how it should be organized. The chapter begins with presenting embodiment of the mind as the part of the environment that is under control of the mind. Perceiving and identifying with one's own body depends on observing the body's actions in the environment. The embodiment must communicate with the brain through channels that ensure the perception of the environment. The use of body dynamics facilitates control, planning, and decision making. Conditions that exist in the real world create a framework for proper action and reflect the compatibility of agent's competencies with the environment. In a conscious embodied mind, representations are created and used for actions. Higher level consciousness can be treated as an abstract version of the coordination of perception and action. Conscious states are triggered by externally supplied signals from the environment and by internally generated mental states. Self-consciousness requires distinguishing oneself from the environment. The definition of embodied intelligence adopted in this book is aimed at building an intelligent and conscious machine. The authors have recognized the ability to learn as the most important feature of intelligence, which is why they consider beings that do not learn anything as not intelligent. Machines will not have the same needs as people but must have needs whose fulfillment is a measure of success. Meeting these needs will require physical and mental effort, and the development of useful skills will be associated with the development of intelligence. The agent treats unmet needs as a signal to act. Using the analogy to pain, these signals representing unmet needs will be called the pain signals. Strength of these signals can be measured and compared with each other. Various pain signals not only provide motivation for action but also control the learning process. Finally, they discuss the role of feelings and emotions and their importance in the agent's learning process. In particular, they discuss their role in creation of conscious sensations. They explain the source of feelings as associated with but different than reward or punishment signals. The signals provided by the senses to anticipate reward or punishment are related to the physical properties of the observed objects, which are directly related to feelings. Pleasure is the promise of meeting a real need. Feelings will fuel emotions. They relate emotions to subconscious reactions to what happened. They also discuss why we may need to build emotional machines and how artificial emotions can be created in machines.
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