{"title":"一种计算可见性图的输出敏感算法","authors":"S. Ghosh, D. Mount","doi":"10.1137/0220055","DOIUrl":null,"url":null,"abstract":"The visibility graph of a set of nonintersecting polygonal obstacles in the plane is an undirected graph whose vertices are the vertices of the obstacles and whose edges are pairs of vertices (u, v) such that the open line segment between u and v does not intersect any of the obstacles. The visibility graph is an important combinatorial structure in computational geometry and is used in applications such as solving visibility problems and computing shortest paths. An algorithm is presented that computes the visibility graph of s set of obstacles in time O(E + n log n), where E is the number of edges in the visibility graph and n is the total number of vertices in all the obstacles.","PeriodicalId":153779,"journal":{"name":"28th Annual Symposium on Foundations of Computer Science (sfcs 1987)","volume":"70 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1987-10-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"349","resultStr":"{\"title\":\"An output sensitive algorithm for computing visibility graphs\",\"authors\":\"S. Ghosh, D. Mount\",\"doi\":\"10.1137/0220055\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The visibility graph of a set of nonintersecting polygonal obstacles in the plane is an undirected graph whose vertices are the vertices of the obstacles and whose edges are pairs of vertices (u, v) such that the open line segment between u and v does not intersect any of the obstacles. The visibility graph is an important combinatorial structure in computational geometry and is used in applications such as solving visibility problems and computing shortest paths. An algorithm is presented that computes the visibility graph of s set of obstacles in time O(E + n log n), where E is the number of edges in the visibility graph and n is the total number of vertices in all the obstacles.\",\"PeriodicalId\":153779,\"journal\":{\"name\":\"28th Annual Symposium on Foundations of Computer Science (sfcs 1987)\",\"volume\":\"70 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1987-10-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"349\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"28th Annual Symposium on Foundations of Computer Science (sfcs 1987)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1137/0220055\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"28th Annual Symposium on Foundations of Computer Science (sfcs 1987)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1137/0220055","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 349
摘要
平面上一组不相交的多边形障碍物的可见性图是一个无向图,其顶点为障碍物的顶点,其边为顶点对(u, v),使得u和v之间的开放线段不与任何障碍物相交。可见性图是计算几何中一种重要的组合结构,用于求解可见性问题和计算最短路径。提出了一种算法,在O(E + n log n)时间内计算s组障碍物的可见性图,其中E为可见性图中的边数,n为所有障碍物的顶点总数。
An output sensitive algorithm for computing visibility graphs
The visibility graph of a set of nonintersecting polygonal obstacles in the plane is an undirected graph whose vertices are the vertices of the obstacles and whose edges are pairs of vertices (u, v) such that the open line segment between u and v does not intersect any of the obstacles. The visibility graph is an important combinatorial structure in computational geometry and is used in applications such as solving visibility problems and computing shortest paths. An algorithm is presented that computes the visibility graph of s set of obstacles in time O(E + n log n), where E is the number of edges in the visibility graph and n is the total number of vertices in all the obstacles.