{"title":"构建数字“选择你自己的冒险”游戏书,以提高创造性写作和协作技能","authors":"Brad Irwin","doi":"10.14705/rpnet.2020.48.1175","DOIUrl":null,"url":null,"abstract":"This paper explains details of a creative writing project aimed at\n increasing students’ motivation to write in English and develop\n collaboration skills. Forty-eight first-year – A2-B1 Common European\n Framework of Reference for Languages (CEFR) level – English as a Foreign\n Language (EFL) learners enrolled in a reading and writing course at a\n Japanese university and participated in a collaborative, project-based\n language learning task. In small groups, students created gamebooks (approx.\n 1,500 words) in the Choose Your Own Adventure (CYOA) style using Google\n Slides. Both experiences from class and survey results suggest that students\n found the activity highly enjoyable and that their motivation to write in\n English increased. In the survey, many students also commented about the\n positive impact that this project had on their ability to express themselves\n in English while collaborating with their classmates, suggesting that the\n project fulfilled its two aims.","PeriodicalId":302354,"journal":{"name":"CALL for widening participation: short papers from EUROCALL 2020","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Constructing digital ‘Choose Your Own Adventure’ gamebooks to enhance\\n creative writing and collaboration skills\",\"authors\":\"Brad Irwin\",\"doi\":\"10.14705/rpnet.2020.48.1175\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper explains details of a creative writing project aimed at\\n increasing students’ motivation to write in English and develop\\n collaboration skills. Forty-eight first-year – A2-B1 Common European\\n Framework of Reference for Languages (CEFR) level – English as a Foreign\\n Language (EFL) learners enrolled in a reading and writing course at a\\n Japanese university and participated in a collaborative, project-based\\n language learning task. In small groups, students created gamebooks (approx.\\n 1,500 words) in the Choose Your Own Adventure (CYOA) style using Google\\n Slides. Both experiences from class and survey results suggest that students\\n found the activity highly enjoyable and that their motivation to write in\\n English increased. In the survey, many students also commented about the\\n positive impact that this project had on their ability to express themselves\\n in English while collaborating with their classmates, suggesting that the\\n project fulfilled its two aims.\",\"PeriodicalId\":302354,\"journal\":{\"name\":\"CALL for widening participation: short papers from EUROCALL 2020\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-12-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CALL for widening participation: short papers from EUROCALL 2020\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.14705/rpnet.2020.48.1175\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CALL for widening participation: short papers from EUROCALL 2020","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14705/rpnet.2020.48.1175","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Constructing digital ‘Choose Your Own Adventure’ gamebooks to enhance
creative writing and collaboration skills
This paper explains details of a creative writing project aimed at
increasing students’ motivation to write in English and develop
collaboration skills. Forty-eight first-year – A2-B1 Common European
Framework of Reference for Languages (CEFR) level – English as a Foreign
Language (EFL) learners enrolled in a reading and writing course at a
Japanese university and participated in a collaborative, project-based
language learning task. In small groups, students created gamebooks (approx.
1,500 words) in the Choose Your Own Adventure (CYOA) style using Google
Slides. Both experiences from class and survey results suggest that students
found the activity highly enjoyable and that their motivation to write in
English increased. In the survey, many students also commented about the
positive impact that this project had on their ability to express themselves
in English while collaborating with their classmates, suggesting that the
project fulfilled its two aims.