SPH流体-边界相互作用的模拟

J. J. Perea, Juan M. Cordero
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引用次数: 0

摘要

光滑粒子流体动力学(SPH)是一种基于相互作用的无网格粒子的数值方法,已广泛应用于计算机图形学中的流体模拟。最初SPH没有定义粒子系统在轮廓中的行为,因此不同的SPH变体用不同的技术解决了这一缺陷。其中一些技术是基于虚构的力、镜面粒子或半解析场。然而,所有这些建议都存在一个缺点,即可能由于粒子动力学的发散行为或流体极限与轮廓之间的人为分离而引入额外的不准确性。为了解决这些限制,本文提出了一种基于轮廓粒子的新技术,该技术在模拟中用于模拟与流体的相互作用。在其他作品中已经使用了等高线粒子来构造像粒子层一样的等高线。当增加轮廓形状的复杂性时,这种解决方案会出现问题。此外,与其他技术不同,本文提出了一个额外的优势,即获得所有动态幅度的可能性,以提高效率和通用性。•计算方法→碰撞检测;物理模拟;
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Modelling the Fluid-Boundary Interaction in SPH
Smoothed Particle Hydrodynamics (SPH) is a numerical method based on mutually interacting meshfree particles, and has been widely applied to fluid simulation in Computer Graphics. Originally SPH does not define the behaviour of the particle system in the contour, so the different variants of SPH have been solving this deficiency with different techniques. Some of these techniques are based on fictitious forces, specular particles or semi–analytic fields. However, all these proposals present a drawback, that are may introduce additional inaccuracy as a divergent behaviour of the particle dynamics or an artificial separation between the fluid limits and the contour. To solve these limitations at this paper presents a new technique based on contour particles that are used during simulation to model the interaction with the fluid. The use of contour particles had already been used in other works to construct the contour like a particle layer. That solution presents problems especially when increasing the complexity of the contour shape. In addition, unlike other techniques, this paper presents an additional advantage, the possibility of obtaining all the dynamic magnitudes for improving efficiency and versatility. CCS Concepts •Computing methodologies → Collision detection; Physical simulation;
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