{"title":"交互式图形高速工作站的发展和体系结构","authors":"William L. Paisner","doi":"10.1109/MARK.1979.8817253","DOIUrl":null,"url":null,"abstract":"In 1975, California Computer Products, Inc. (CalComp) embarked on the design of a multi-station Interactive Graphics System. As a major part of this design effort, a fresh look was taken at the requirements for the workstation, which, after all, is the operator's sole point of contact with the system. The needs of the operator were perceived as follows: • To examine the working drawing—any part at any magnification. • To interact with the drawing—pointing where useful, typing where useful. —To perform the above rapidly so that he functions in a result-oriented rather than mechanics-oriented environment. 1 , 3 , 4 • To receive prompting as necessary for complex operations.","PeriodicalId":341008,"journal":{"name":"1979 International Workshop on Managing Requirements Knowledge (MARK)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1899-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The evolution and architecture of a high-speed workstation for interactive graphics\",\"authors\":\"William L. Paisner\",\"doi\":\"10.1109/MARK.1979.8817253\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In 1975, California Computer Products, Inc. (CalComp) embarked on the design of a multi-station Interactive Graphics System. As a major part of this design effort, a fresh look was taken at the requirements for the workstation, which, after all, is the operator's sole point of contact with the system. The needs of the operator were perceived as follows: • To examine the working drawing—any part at any magnification. • To interact with the drawing—pointing where useful, typing where useful. —To perform the above rapidly so that he functions in a result-oriented rather than mechanics-oriented environment. 1 , 3 , 4 • To receive prompting as necessary for complex operations.\",\"PeriodicalId\":341008,\"journal\":{\"name\":\"1979 International Workshop on Managing Requirements Knowledge (MARK)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1899-12-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"1979 International Workshop on Managing Requirements Knowledge (MARK)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MARK.1979.8817253\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"1979 International Workshop on Managing Requirements Knowledge (MARK)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MARK.1979.8817253","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The evolution and architecture of a high-speed workstation for interactive graphics
In 1975, California Computer Products, Inc. (CalComp) embarked on the design of a multi-station Interactive Graphics System. As a major part of this design effort, a fresh look was taken at the requirements for the workstation, which, after all, is the operator's sole point of contact with the system. The needs of the operator were perceived as follows: • To examine the working drawing—any part at any magnification. • To interact with the drawing—pointing where useful, typing where useful. —To perform the above rapidly so that he functions in a result-oriented rather than mechanics-oriented environment. 1 , 3 , 4 • To receive prompting as necessary for complex operations.