基于临界的人群导航避碰优先化

Himangshu Saikia, Fangkai Yang, Christopher E. Peters
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引用次数: 1

摘要

人群模拟中目标导向智能体导航涉及一个复杂的决策过程。智能体必须避免与静态或动态障碍物(如其他智能体)的所有碰撞,并同时保持对目标的轨迹忠实。通过观察临界性的概念,这个看似全局的优化问题可以分解成更小的局部优化问题。我们的方法使用粒子群优化方案按优先级顺序解决关键代理-可能在彼此碰撞范围内的代理。解决方案包括改变试剂的速度以避免临界。结果表明,该方法可以在几个重要的测试用例中以最小的碰撞次数和最小的目标方向偏差解决导航问题。通过将该方法与其他四种知名算法进行比较,并基于各种质量度量对其进行评估,证明了该方法的有效性和正确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Criticality-based Collision Avoidance Prioritization for Crowd Navigation
Goal directed agent navigation in crowd simulations involves a complex decision making process. An agent must avoid all collisions with static or dynamic obstacles (such as other agents) and keep a trajectory faithful to its target at the same time. This seemingly global optimization problem can be broken down into smaller local optimization problems by looking at a concept of criticality. Our method resolves critical agents - agents that are likely to come within collision range of each other - in order of priority using a Particle Swarm Optimization scheme. The resolution involves altering the velocities of agents to avoid criticality. Results from our method show that the navigation problem can be solved in several important test cases with minimal number of collisions and minimal deviation to the target direction. We prove the efficiency and correctness of our method by comparing it to four other well-known algorithms, and performing evaluations on them based on various quality measures.
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