在虚拟模拟实验室中培养协作工作能力。培训方法和绩效评估

Annabelle Beyer, M. Keskin, D. Berndt
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引用次数: 0

摘要

本文首次提出了数字化仿真实验室的绩效测量结果,并将其应用于工业前端团队培训。模拟实验室的设计方向是逃生室。首先,我们将提出的方法置于工业4.0背景下现有的能力理解和伴随的培训方法中,目前为止,前端培训的绩效衡量在这种背景下一直是一个挑战,因为与后端不同,绩效不能归因于具体的生产结果,而是在更高的过程水平上可见。基于复杂性管理、自我反思、创造性解决问题和合作(Wilkens等人,2017)以及行动实施(Heyse & Erpenbeck, 2009)的能力方面,所提出的绩效测量解决了在模拟场景中个人能力对团队绩效产生影响的问题。初步结果表明,团队成员之间的个人胜任力对绩效的影响低于团队内部异质性和凝聚力等调节因素。因此,为了提高前端团队的绩效,更多地关注团队结构的发展,而不仅仅是个人能力的发展,似乎是合理的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Developing competencies for collaborative work settings in a virtual simulation laboratory - Training approach and performance measurement
In our paper we present first performance measurement results of a digital simulation laboratory, which is applied in the context of industrial front-end team training. The design of the simulation laboratory is oriented towards an Escape Room. First, we situate the presented approach within existing competency understandings and accompanying training approaches in the context of Industry 4.0 Performance measurement for front-end training has been a challenge in this context so far, since performance, unlike in the back-end, is not attributable to specific production results, but becomes visible on a superior process level. Building on the competency facets of complexity management, self-reflection, creative problem solving, and cooperation (Wilkens et al., 2017) as well as action implementation (Heyse & Erpenbeck, 2009), the performance measurement presented addresses the question which individual competencies have an impact on team performance in the simulation scenario. Preliminary results show that the individual competencies among team members have a lower impact on performance than moderating factors such as heterogeneity and cohesion within the team. In order to increase the performance of front-end teams, it therefore appears to be reasonable to focus more on developing team structures rather than only on individual competence development.
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